Porting Kristof Dedene’s Anime/Ghibli inspired Water Shader in Unity 3D
Today I saw Kristof Dedene’s tutorial titled “Tutorial: Advanced anime water splash FX in blender” and I thought it would be cool to try and attempt to make it for real-time use in Unity using URP and Shadergraph, instead of Blender. So, where do we...
Jan 15, 20214 min read418


